Minecraft Java 26.2 Zombie Preview
Texture Preview
Zombie
Health
Default
Main Hand
None
Off Hand
None
Traits
None
Build
EquipmentArmor and hand items
Passengers
Root entity is the mount. Each passenger can contain its own nested Passengers chain.
Visual entity builder
An iron golem summoned by command behaves like a village-built one: it patrols, offers poppies to villagers, and swings for enormous knockback that launches hostile mobs into the air. That baseline makes /summon iron_golem the standard pick for gate guards, arena minibosses, and defense-wave events in adventure maps.
The generator layers your NBT on top. Push customHealth past the default 100 for a boss that survives a full raid, set invulnerable and no_ai to turn a golem into a plaza statue, or add glowing plus a visible name so players can track their escort through a dark fortress.
Golem cracks do the health-bar work for free: as damage accumulates the texture shows progressively heavier cracking, so a boss golem telegraphs how the fight is going without any scoreboard display.
Arena boss golem
/summon minecraft:iron_golem ~ ~ ~ {PersistenceRequired:1b,CustomName:"Forge Warden",CustomNameVisible:1b,Health:300f,attributes:[{id:"minecraft:max_health",base:300}]}Triple health plus a visible boss name; the crack overlays still fire at the same percentage thresholds, so players read the fight state.
Plaza statue
/summon minecraft:iron_golem ~ ~ ~ {NoAI:1b,Invulnerable:1b,Silent:1b}A monument-scale centerpiece that cannot be knocked around, damaged, or baited into a patrol.
Glowing night patrol
/summon minecraft:iron_golem ~ ~ ~ {Glowing:1b,PersistenceRequired:1b}The outline keeps the village defender visible while it works the perimeter after dark.
Villager rescue escort
/summon minecraft:iron_golem ~ ~ ~ {Passengers:[{id:"minecraft:villager"}]}The villager rides the golem out of danger — a ready-made escort objective for a raid-defense map.
Rows appear only where the output actually changes -- copy the one that matches your world.
Java 1.16
/summon minecraft:iron_golem ~ ~ ~ {PersistenceRequired:1b,CustomName:'{"text":"Forge Warden"}',CustomNameVisible:1b,Health:300f,Attributes:[{Name:"generic.max_health",Base:300}]}Java 1.21.4
/summon minecraft:iron_golem ~ ~ ~ {PersistenceRequired:1b,CustomName:'{"text":"Forge Warden"}',CustomNameVisible:1b,Health:300f,attributes:[{id:"minecraft:max_health",base:300}]}Java 26.2
/summon minecraft:iron_golem ~ ~ ~ {PersistenceRequired:1b,CustomName:"Forge Warden",CustomNameVisible:1b,Health:300f,attributes:[{id:"minecraft:max_health",base:300}]}Bedrock 26.x
/summon minecraft:iron_golem "Forge Warden" ~ ~ ~Not unprovoked. It counts as a natural golem, so it retaliates if you hit it and can turn hostile to players with very low villager reputation, but it otherwise ignores you.
Default is 100. Around 250-300 suits a solo player with iron-tier gear; the crack overlays scale with the new maximum, so the fight still telegraphs progress.
Yes — any player holding an iron ingot can use it on the golem for 25 health, which makes escort golems repairable between waves.
Texture Preview
Zombie
Health
Default
Main Hand
None
Off Hand
None
Traits
None
Passengers
Root entity is the mount. Each passenger can contain its own nested Passengers chain.