Minecraft Java 26.2 Zombie Preview
Texture Preview
Zombie
Health
Default
Main Hand
None
Off Hand
None
Traits
None
Build
EquipmentArmor and hand items
Passengers
Root entity is the mount. Each passenger can contain its own nested Passengers chain.
Visual entity builder
The creeper is the mob people most often summon deliberately: silent trap creepers for adventure maps, named boss creepers with extra health, or a harmless showpiece with NoAI. The typed editor below writes the /summon creeper command for your exact version, so you never hand-edit the NBT braces.
Two details matter more for creepers than for most mobs. Silent matters because the hiss is the only warning a player gets -- a silent creeper is a genuinely different gameplay object. And a creeper with NoAI never starts its fuse on its own; it still explodes if ignited by lightning or a flint-and-steel click, which makes NoAI creepers useful as defusable props.
Plain creeper
/summon minecraft:creeper ~ ~ ~The baseline command. On Java this is all syntax; Bedrock accepts the same shape without NBT.
Silent trap creeper
/summon minecraft:creeper ~ ~ ~ {Silent:1b,CustomName:"Trap"}No hiss before the blast. Standard for adventure-map ambushes; pair it with a pressure plate corridor.
Glowing boss creeper with extra health
/summon minecraft:creeper ~ ~ ~ {Glowing:1b,PersistenceRequired:1b,CustomName:"Overcharged Creeper",CustomNameVisible:1b,Health:60f,attributes:[{id:"minecraft:max_health",base:60}]}A multi-feature build: name shown above the head, tripled health, glow outline through walls, and no despawn.
Rows appear only where the output actually changes -- copy the one that matches your world.
Java 1.16
/summon minecraft:creeper ~ ~ ~ {Glowing:1b,PersistenceRequired:1b,CustomName:'{"text":"Overcharged Creeper"}',CustomNameVisible:1b,Health:60f,Attributes:[{Name:"generic.max_health",Base:60}]}Java 1.21.4
/summon minecraft:creeper ~ ~ ~ {Glowing:1b,PersistenceRequired:1b,CustomName:'{"text":"Overcharged Creeper"}',CustomNameVisible:1b,Health:60f,attributes:[{id:"minecraft:max_health",base:60}]}Java 26.2
/summon minecraft:creeper ~ ~ ~ {Glowing:1b,PersistenceRequired:1b,CustomName:"Overcharged Creeper",CustomNameVisible:1b,Health:60f,attributes:[{id:"minecraft:max_health",base:60}]}Bedrock 26.x
/summon minecraft:creeper "Overcharged Creeper" ~ ~ ~The charged state lives in the powered NBT tag, which is not part of the typed editor. Summon the creeper here, then strike it with /summon lightning_bolt at the same coordinates, or add powered:1b through the Data Merge generator.
Hostile mobs despawn when no player is within range unless they are persistent. Enable the Persistent trait in the editor and the creeper stays until it dies.
Yes -- the bare command is identical. Bedrock cannot accept the Java NBT payload though, so name, health and traits are dropped there and the generator warns you about each one.
Texture Preview
Zombie
Health
Default
Main Hand
None
Off Hand
None
Traits
None
Passengers
Root entity is the mount. Each passenger can contain its own nested Passengers chain.