Note block

Minecraft Playsound Command Generator

A /playsound command needs a sound event, a source category and a target before any of the audio arguments make sense. Volume above 1.0 does not make the sound louder — it widens the radius over which it can be heard. Set each argument here and copy the command.

  • Sound event id and source category (master, music, record, hostile, player...)
  • Position, volume, pitch and minVolume
  • Target selector for who actually hears it

FAQ

Why does nobody hear my /playsound?

Three things must line up: a valid sound event id, a source category, and a target within range. Volume above 1.0 does not make the sound louder -- it only widens the radius over which it can be heard.

What does the source category do?

It ties the sound to a volume slider (master, music, record, hostile, player and so on). A player who has muted that category will not hear the sound, so pick the category that matches its purpose.

How do I find the right sound event name?

Sounds use ids like entity.experience_orb.pickup or block.note_block.bell. The editor lets you pick the event so you do not have to memorise the identifier.